Bitzer

Mangy, mongrel companion of Pappy

Description:

S 6 P 12 E 5 C 1 I 1 A 10 L 5

Karma: HP/ Level: 5

HP: 36 AC: 10 Base AC: 10 Normal: Laser: Fire: Plasma: Explode:

Resistances— Poison: 25 Rad: 10 Gas: 0 Electric: 50

Healing Rate: 1

AP: 10 Seq: 24 Melee: 1 Crit. Chance: 5 PE Range Mod: 23

Left Hand Weapon: Bite Rng: 1 Dmg: 2d6 Ap Single: 3 Target: 4

Right Hand Weapon: Lunge Rng: 1 Dmg: 1d6 Ap Single: 4 50% Knockdown

Skills— Small Guns: 45 Big Guns: 20 Energy Weapons: 20 *Unarmed: 98 Melee Weapons: 52 Throwing: 40 First Aid: 44 Doctor: 22 *Sneak: 70 Lockpick: 32 *Steal: 60 Traps: 32 Science: 4 Repair: 3 Pilot: 44 Speech: 5 Barter: 4 Gambling: 20 Outdoorsman: 12

Bio:

The ever faithful companion of Pappy. Where Pappy goes Bitzer goes.

Recently separated from Pappy, Bitzer has taken to a new friend, Kip. Now that Pappy is back where will Bitzer go..w/ his ‘ol pal pappy or with the kind hearted doctor of the wastes kip.

Bitzer

The Fallout leprchn21